
The last puzzle has no exit.
Tier 3 unlocked - New short reel released.
Support for creators as an early adopter means players get early tier rewards.
| Combat Feel | 9/10 |
| Map Design | 8/10 |
| Progression | 7/10 |
“Combat feels responsive and impactful, but late-game progression slows too much.”
| Visuals | 10/10 |
| Performance | 9/10 |
| UI/UX | 8/10 |
“Absolutely stunning visuals with only minor UI friction.”
| Difficulty Curve | 7/10 |
| Enemy Variety | 6/10 |
| Boss Fights | 9/10 |
“Bosses are excellent, but regular enemies get repetitive.”
| Story | 8/10 |
| Characters | 9/10 |
| Voice Acting | 9/10 |
“Characters are memorable and voice acting really elevates the story.”
| Movement | 10/10 |
| Replayability | 9/10 |
| Balance | 8/10 |
“Movement tech is incredibly fun and rewards mastery.”
| Combat Feel | 9/10 |
| Map Design | 8/10 |
| Progression | 7/10 |
“Combat feels responsive and impactful, but late-game progression slows too much.”
| Visuals | 10/10 |
| Performance | 9/10 |
| UI/UX | 8/10 |
“Absolutely stunning visuals with only minor UI friction.”
| Difficulty Curve | 7/10 |
| Enemy Variety | 6/10 |
| Boss Fights | 9/10 |
“Bosses are excellent, but regular enemies get repetitive.”
| Story | 8/10 |
| Characters | 9/10 |
| Voice Acting | 9/10 |
“Characters are memorable and voice acting really elevates the story.”
| Movement | 10/10 |
| Replayability | 9/10 |
| Balance | 8/10 |
“Movement tech is incredibly fun and rewards mastery.”
| Combat Feel | 9/10 |
| Map Design | 8/10 |
| Progression | 7/10 |
“Combat feels responsive and impactful, but late-game progression slows too much.”
| Visuals | 10/10 |
| Performance | 9/10 |
| UI/UX | 8/10 |
“Absolutely stunning visuals with only minor UI friction.”
| Difficulty Curve | 7/10 |
| Enemy Variety | 6/10 |
| Boss Fights | 9/10 |
“Bosses are excellent, but regular enemies get repetitive.”
| Story | 8/10 |
| Characters | 9/10 |
| Voice Acting | 9/10 |
“Characters are memorable and voice acting really elevates the story.”
| Movement | 10/10 |
| Replayability | 9/10 |
| Balance | 8/10 |
“Movement tech is incredibly fun and rewards mastery.”
| Combat Feel | 9/10 |
| Map Design | 8/10 |
| Progression | 7/10 |
“Combat feels responsive and impactful, but late-game progression slows too much.”
| Visuals | 10/10 |
| Performance | 9/10 |
| UI/UX | 8/10 |
“Absolutely stunning visuals with only minor UI friction.”
| Difficulty Curve | 7/10 |
| Enemy Variety | 6/10 |
| Boss Fights | 9/10 |
“Bosses are excellent, but regular enemies get repetitive.”
| Story | 8/10 |
| Characters | 9/10 |
| Voice Acting | 9/10 |
“Characters are memorable and voice acting really elevates the story.”
| Movement | 10/10 |
| Replayability | 9/10 |
| Balance | 8/10 |
“Movement tech is incredibly fun and rewards mastery.”
Real impressions from real players across platforms.
